Inhouse Visuals createrealtimeinteractivenon gaming

applications for

As a 3D artist I bring over two decades of experience in creating and designing interactive digital media.

I have a proven track record with a range of skill sets in realtime graphics. As a generalist I have worked in a variety of capacities from modelling, texturing and lighting, animation, environment art, interaction design and UI/UX and basic visual programming.

My specialism is using Unity to create cross-platform, interactive applications for marketing, training and E-learning purposes.

Under the trading name Inhouse Visuals I have worked successfully with large and small businesses across a wide range of sectors from architecture and industrial design to healthcare and education. I am passionate about using games technology to push boundaries in the non-gaming space.

Daniel Learmonth
Daniel LearmonthDirector
Networked affiliates
Completed Projects
Happy Clients
Years Experience

Core services

Bread & butter.

1Asset creation
  • Creation from new - 3D geometry, animation, textures, shaders ...
  • Conversion from existing - Revit, AutoCAD, Navisworks, Inventor, Solidworks,  3DSMax, Rhino, Sketchup ...
  • Optimisation - geometry optimisation and reduction, SetPass call reduction, batching, LOD (level of detail) creation, platform targeting, occlusion culling ...
2Interaction and behaviour
3Scene composition

Happy Clients

Big and small, local and wide.

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